Garrick leads client strategy at Junior. He helps companies assess and prioritize product, service and experience opportunities, and to map those opportunities back to meaningful business results.
Prior to Junior, Garrick joined Razorfish in 1999 when the agency was newly public. He left in 2014, having helped the company mature into one of the industry’s top technology agencies.
An early leader in user experience, Garrick built the experience design practice for Razorfish across its West Coast offices and then North America. In 2010, Garrick assumed responsibilities for the overall business, becoming the Managing Director of the San Francisco office where he was responsible for driving client growth, strategy and innovation with a team of 250+ people.
Stephen is responsible for creative direction at Junior. Prior to Junior, he spent 12 years at AKQA helping grow the agency into a global powerhouse. As the Executive Creative Director of the San Francisco office until 2015, Stephen oversaw an 80 person creative team and led key accounts such as Audi, Activision, Anheuser Busch, Jordan, Levi’s, NVIDIA and Visa.
Over his career he has worked on a number of high-profile and award-winning projects, including Jordan All-Star Weekend, the Bud Light Button, AudiUSA.com, Nike Run London and Xbox (Stephen designed the first Xbox 360 interface).
Originally from England, Stephen came to San Francisco in 2007. Before AKQA, he was an architect and worked on award-winning residential and retail developments.
Renna leads UX and Strategy at Junior. She helps companies research, design, iterate and execute new products and services across the entire ecosystem of a brand experience. Bringing the human-centered design approach to the mix—from strategic direction to hands-on design and prototyping—she enjoys the complex, diverse, strategic, multi-touchpoint engagements.
Prior to co-founding Junior, Renna worked with AKQA, McKinsey, Adaptive Path and Cooper. Favorite clients include DIRECTV, Levis, VW, Airbnb, Wells Fargo, EMC, Zeiss, Sundance Institute, and Qatar Foundation along with a number of Silicon Valley startups.
Renna is the founder of the professional development series Facilitation: by Design, a co-founder and senior advisor to the Roudha Center, and once, long ago, was recognized as one of Businessweek’s “Twenty-One People Who Will Change Business."
Robbie leads technical strategy and development for Junior. Robbie brings a deep and abiding passion for technology: from hardware and software to the development of modern brand ecosystems. He has spent a good portion of his career helping companies make creative, strategic and relevant (mostly digital) things through innovation, coding and problem solving.
Prior to Junior, Robbie was a Co-Founder and Chief Technologist at ARGONAUT, an integrated advertising agency startup in San Francisco. He has also led digital practices for FCB West, Duncan/Channon, TBWA\Chiat\Day and Ignited.
In addition to his technology responsibilities at Junior, Robbie spends his “spare time” building applications, mobile games and digital services.
Conal is responsible for Junior’s growth. He leads all key areas of business development and “The Junior Experience” for both clients and employees. Conal believes that truly ground breaking work can only be achieved through combining forward-thinking clients, the world’s best talent and new ways of working that enable all involved to do the greatest work of their careers.
Prior to Junior, Conal was a Co-Founder and Head of Growth at ARGONAUT. Before that, he ran new business at Agency.com.
Born in Ireland, Conal moved to San Francisco in 2000, where he helped Humanscale grow into a global industry leader, but he then succumbed to an entrepreneurial itch (and a love of food) to move to Barcelona to open and operate restaurants before returning to the Bay Area four years later.
He lives in Marin with his wife, an ex-rock ‘n’ roll journalist, and their two boys.
Zac is a Lead Developer at Junior, a self-taught full-stack engineer with a background in product management. He previously worked at AKQA as a Creative Technologist for clients such as Apple, Nest, Levi’s, and Axa. He attended Hyper Island in Stockholm, graduating with honors in Digital Data Strategy before moving to San Francisco.
Prior to that, he worked for several years as a product manager at Jobbook before co-founding Barpass, where he led product and app development.
From Montreal, he holds a Bachelor of Science in Environmental Geography with certificates in Philosophy and Integrated Water Resource Management. He lived in Rio de Janeiro for two years working on environmental issues before realizing he could make people’s lives better through simple, intuitive technology.
Laura keeps Junior humming. She wears many hats including apprentice outreach, recruitment, human resources and daily operations. She has a background in social sciences and marketing and joined Junior as employee #1.
Laura has spent time at Logitech, developing digital marketing and social media strategy in the US, UK and Ireland. Prior to Junior, she worked on both customer business development and marketing teams at Procter & Gamble. She is passionate about innovation and design, and believes that cohesive company culture is a key to productivity.
Originally from Ireland, Laura moved to San Francisco following her graduation from Trinity College, Dublin in 2014. She is also a classically trained violinist.
Ashwath is part designer, part engineer and part mad scientist. He brings a multidisciplinary approach to his work. He loves facing design and technology challenges and passionately solving them in collaboration with like-minded people.
He has a Bachelor's degree in Electrical and Electronics Engineering and a Master of Fine Arts degree in Industrial Design. His projects cover Interaction Design, Service Design and User Experience Design. His experience and knowledge gained from working on school projects, clients sponsored projects and internships lead him to Junior.
As a Technologist, Ashwath is interested in inventing new and immersive experiences, robotics and product ecosystems that facilitate the better use of technology -- and have fun while doing it.
Briana is a designer who takes inspiration from the worlds of fashion, art and photography. Specializing in creating beautiful experiences, she’s equally at home designing apps or physical products. Crafted and refined, her work exudes a simple elegance and a worldly sophistication.
Hailing from Simon Fraser University, Vancouver, Briana is as passionate about good food as she is about making good work. When she’s not designing, you will likely find her brunching in San Francisco, frequenting eccentric coffee shops, or sitting on abandoned rooftops with her pistachio gelato in hand.
Sean is a design addict that cares a little too much about his beard. He specializes in UX and interaction design but is equally at home in service design and animation. Sean’s mission is to create delightful and meaningful moments that will actually contribute to people’s lives. He enjoys bringing fun and unexpected elements into his design process and is always searching for alternative methods of combining disciplines.
You can usually find Sean biking around the city or searching for the best coffee around and he is currently working to complete his bachelor’s degree in design at Simon Fraser University.
Jeffrey is a designer with a passion for creating simple, engaging, and enjoyable experiences. Skilled in doing user research, prototyping and interface design, he also enjoys working in film and photography.
When he’s not in the studio, Jeff is probably exploring the streets of San Francisco by bike while looking for great views and good burritos. Following his apprenticeship, Jeff will return to Simon Fraser University in Vancouver to complete his bachelor’s degree in design.
The future is bright and it’s just getting started.
And so are we.
Technology is changing so fast that experience is only worth so much. We value attitude over experience.
Our talent model is simple: we are people who want to be part of the future, who demonstrate a passion for new ideas and fresh thinking, regardless of how many years we have under our belt. Continuous learning is the hallmark of tomorrow, not privileged seniority.
Speed is our imperative. We work in quick sprints, helping businesses get to tomorrow faster.
Adapted from product development and start-up culture, our sprint explores multiple design hypotheses as functional prototypes. We put maximum value on getting to tomorrow before the competition.
We create systems and experiences. Not one-off executions.
All strategies and solutions should start with a focus on creating systems and experiences that work smartly together — a brand ecosystem with a design sensibility — and not cookie-cutter ideas and shiny-object clutter.
Everyone at Junior speaks the language of tomorrow: code.
The world is being remade with code. From start-ups to massive enterprises, software has ensured that every company is now a technology company. Code has also transformed the creative process, where every designer can code, and every developer can design.
Today’s customers are only loyal to the best experience. We design to create meaning.
In the old world, the focus was on funnels, sales and acquiring as many customers as possible. In the new world, the real value is in delighting customers, using technology to provide the best experience and the network effect does the rest. We champion your customers, putting their needs at the heart of our thinking.
We work in small teams, with quick turnarounds. It leads to unfettered creativity and glittering results.
From skunkworks, to start-ups, to internal labs, small teams united around big ideas put the largest dents in the universe. Knowing that silos and hierarchy impede innovation, we aim to cut through the bureaucracy, getting to the right ideas quicker and getting into the marketplace sooner.
We make things. Then we make them better. Hard work and iteration are how great products get made.
Inspired by agile development, we place our emphasis on short build cycles and iteration. This process won’t just jump-start your transition into the hearts and minds of the mobile generation. It will make things ever more useful, ever more relevant and ever better.